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OK, these two images were also done in blender 3d. In this set i was trying to experiment with forced perspective.
Starting of with a cube, I then grabbed one face and pulled it so it made a cuboid. Then I duplicated the mesh several times over, and on some of them i used the grab tool on the top and bottom faces to give it an incline making them trapeziods.
After that phase I then began to place the objects in the composition, scaling the near ones large and the far away ones small giving more to the illusion of perspective. Then a black shadeless cube was made for the boundary to encase all these objects.
Grouping all the trapeziods and cuboids together to make it easier to give them materials(instead of one at a time), I made them a shade of purple with blue colour ramps, specular and reflection maps enabled with an index of reflection at about 0.30.
Finally I added two light sources, one white non volumetric area light right at the bottom near the camera so that the underneath of the objets were illuminated. Then one purple volumetric spotlight place right at the top near to an estimated vanishing point.
One image was kept as is and the other was taken into photoshop and made grey scale with a bit of contrast added.
These images can be used as backgrounds for your computer, the size is 1024×768 pixels

2 comments so far
Wicked!
January 25th, 2008 at 9:07 pm
I love the Black n White version, wicked stuff mate!
January 31st, 2008 at 6:35 pm
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