www.kierantaylor.net/vids/fluid_sim_1.avi
Simulating water or some other liquid takes ages, total render time about 2 hours including simulation baking. Yeah, well, the scene is some random mesh that I made that interacts with a volume of fluid that is poured on it like a tap. The results are OK but I think that the fluid could have a bit more complexity by having more polys.
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2 comments so far
Wicked. I havnt seen anything like this before. Cool
June 16th, 2008 at 11:42 am
Very impressed
I know how hard fluids are to make
June 16th, 2008 at 12:01 pm
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