www.kierantaylor.net/vids/bone_rig_test.avi
Using a mesh that i had previously made, I had a shot at rigging it with bones so that I could animate it. The figure does a sort of walk, but I am on the right track. A bit more practice and i should be able to get the walk to look more realistic.
Also I have been doing some experimenting with UV unwrapping, texture skinning and ambient occlusion. I should have some really nice results to post up soon…

1 comment so far
Looks really great..
I’m looking forward to see more work like this
/Tina copies it and show it to her teacher as her own work :p
June 15th, 2008 at 5:42 pm
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